A = Intersect(xAxis, yAxis)
B = Point(xAxis)
c = Circle(B, A)
d = Circle(A, B)
C = Intersect(c, d, 2)
poly1, c_1, a, b = Polygon(A, B, C)
P = Point(poly1)
e = LineBisector(a)
f = LineBisector(c_1)
O = Intersect(e, f)
M = Intersect(a, e)
g = Segment(P, O)
h = Segment(O, M)
α = Angle(M, O, P)